Most other civs are decent or strong late game, New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. So mayans are less powerful than the rest of the game. i dont think food is as a big issue then as opposed to gold? +2 vision for scouts and light cavalry. Here are some of the perks: However, Slavs have access to a powerful unique research that grants splash damage to all infantry units. This guy is right. Also faster firing cav. But there are plenty of normal or hybrid maps they could have included. Spanish. aoestats aggregates the latest ranked matches for Age of Empires II and provides in-depth data and statistics on a civilization basis; stats include: win rate, play rate, win rate vs. game length, and more! Persians can go safer approche, with Paladinos, and prepare Eles behind this. Turks - Janissaries, siege rams, extra range on bombard towers/cannons, free hussar upgrade, and free chemistry make a Turk fast imp a game-winning strategy. For a late game BF game you actually want all the best so trash units discarded, ideally, you set up a trade line. Trade means a team game and then the combination of civilizations matters. when trade is actually giving the returns amd you have 120+ vils? In late game cost efficiency matter less. Spanish have paladins and cannon units that are efficient use of pop space, and halbs when needed. (choosing 2-3 favourites will give the best quiz results) Press question mark to learn the rest of the keyboard shortcuts. Spanish - +33% gold generated at the market, conquistadors, FU paladins, bombard towers/cannons, and no gold for blacksmith upgrades make Spanish one of the top 5 late-game civs in the game, imo. El dorado eagles are cost effective vs several units. I would pick mayans over, say, magyars, both in TG and 1v1. Paladins are stronger than eagles while CA are stronger than plumes, Yeah, but once you get a stable eco and get 60 of them, good luck stopping FU EWE. Rattan archers are better late game options than plumes imo, despite during the whole match mayans are way better than vietmamese. With two civs in a team you would definitely want good archers, and if possible some siege/elephants/eagles to complement Spanish. Insiders unlock access to exclusive news, updates, and opportunities to provide feedback about future releases. Even though their power falls off later, they’re still one of the strongest civilizations that you can pick right now. either way its only on closed maps with great trade that we see the 40+ blobs of battle elephants. Civs that come to mind are Persians, Franks, Khmer, Burmese, Lithuanians, Cumans, Spanish. Goths Huns are awesome DM civs! Powered by Discourse, best viewed with JavaScript enabled. As eagle are very powerful. The answer to your question depends on a lot of things, especially whether your strategy is to boom (economy), rush (early attack), or turtle (build up a huge army behind walls). Age of Empires 2 is a classic strategy game, and with its new release, you might be looking for an Age of Empires 2: Definitive Edition beginner's guide to help you get caught up to speed. In maps with water and lots of nearby shore fish, Indians can boost their economy with their shorefishing bonus instead of making fishing ships in early game, as their civilization bonus allows their fishermen to fish +15% faster and carry +15 more food. Of course, the towers, despite getting free upgrades, are not as effective in the castle age, so really the stone mining bonus is the big player here. And the extra building hp applies to your building in fuedal age, which means you buy even more time while they sit there just attacking houses. Not too great for scout rushing due to no bloodlines, though. Lords of the West will deliver 2 new civilizations, 3 new campaigns, and more for players to enjoy — and you won't have to wait too long to play it, either. Huns - No houses = Extra wood. Beware of rushers that will invade your civilization in the Feudal Age, early Castle Age, or late Castle Age. In closed maps like bf siege matters more, so, for instance, celts are very powerful. His unique unit on horseback deals additional damage to Siege Engines. One of the most powerful combo is archers + Knights, especially in arabia. Not to mention siege onagers and siege rams pretty much Shrek everything. Unstoppable in the late game. Other thing, you can have up to 3 or 4 daimyos and 1 shogun that can train up to 10 units at once on the enemy base O.o and the shogun can train siege units if i am not wrong. By using our Services or clicking I agree, you agree to our use of cookies. + 30% resistance for light cavalry. No delay between clicking attack and firing the arrows allow for optimal micro and eco harassment. Mangudai are probably my favorite unit. Trash units are also really good defensively, and cheaper trash means you'll win out in the late game usually. Personally, I like Mongols in the late game with a combo siege + mangudais. So mayans are less powerful than the rest of the game. Indians are one of the best civilizations in the late game, and excel at booming due to their cheaper villagers. The best Age of Empires II civilization for new players At the risk of giving a non-answer, there is no "best" civilization for new players, just as there is no "best" civilization overall. Britons. I disagree. Spanish, Khmer, Saracens, Incas, If you drop Spanish as constraint, you can make other combinations (don’t forget to include paladins and cannon units on the civ picks then). Britons with champion and arbs/longbow or Goths for infantry spam sounds nice but in really late game their units are a bit cheap and not very pop space efficient, they would be better to win earlier in imperial age (also a bit true for Mayans). Of course “it depends”, on the map type, on whether you can survive to the late game with the chosen civs etc. Japanese - Cheaper resource camps, faster attacking infantry, and faster/stronger fishing ships make this a civ. Again, in 1v1 or in the previous part of the TG game, plums are much better than rattans. Cookies help us deliver our Services. It does cost 1200 Food and 500 Gold, which is a heavy price to pay and severely affects this civilization’s rankings. Surpriesed noone mentioned koreans. There's probably more, and people will disagree with me, but whatever. Bulgarians. Aztecs - Hesitant to put this one here, but the free loom allows for a fantastic drush in the early game. The techs for the siege in this civilization is amazing! The Free-to-Play civs had certain technologies locked until purchase (the "Star Tech"s), but had a story that guided the player through the gameplay mechanics of AOE games, as well as had their own dedicated stories revolving around the civs in question. Unique Unit: Boyar Boyar being the unique unit has nothing to do with infantry, instead it’s a heavy cavalry unit. Spanish - +33% gold generated at the market, conquistadors, FU paladins, bombard towers/cannons, and no gold for blacksmith upgrades make Spanish one of the top 5 late-game civs in the game, imo. In a 4v4 having a diverse set of civs is key to victory. Mongols - Yup, made both lists. A costly civ, yet a powerful one. AOE-II DE Basically no closed maps in 1 vs 1 RM map pool, now mostly only fun for pros Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and a brand-new expansion, “The Last Khans” with 3 new campaigns and 4 new civilizations. I’d say pocket civilizations with heavy mounted units especially Spanish and Indians with the trading bonuses. A new Age of Empires 2: Definitive Edition expansion has been announced for early 2021. (You may pick more than one), 2. This guide should not be used for full game-play! Mayans are the best tournament civilization in Age of Empires 2 Definitive Edition because they have unit compositions and transitions available to answer any map and situation. Become an Age Insider! Who do you think is the best late-game civilization with trade? Team bonuses and civ choices are even more important. For example: Imo they’re definitely top 5 if not 3, those onagers with war wagons are deadly. Including paladins. Game details. Age of Empires II: Definitive Edition – Lords of the West will be released on PC via Steam and the Microsoft store on January 26, 2021 for $9.99 / £7.99. Th… Other powerful late game options are Elephants (khmer), mangudais (mongols). Turks - Janissaries, siege rams, extra range on bombard towers/cannons, free hussar upgrade, and free chemistry make a Turk fast imp a game-winning strategy. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. age of empires 3 best civilization, The best civilization in age of empires 2 - Alle Produkte unter der Menge an The best civilization in age of empires 2! Cheaper cavalry archers as well. For example: The playable civilizations in Age of Empires II are based on prominent civilizations of the post-classical period, from the fall of the Western Roman Empire in the 5th century to the start of renaissance era during the 15th century. Given a late game with a large eco and good trade, you want a civ with expensive units that give a lot of strength for their pop space. Who do you think is the best late-game civilization with trade? You barely ever go for pure trush wa, and even then their bonus is less useful than other civs. Civs with good late game archers are britons, Chinese, mayans, vietmamese, italians (vs cavalry). Koreans - Faster stone mining and free tower upgrades can make an effective trush. Trade lines are essential. With 3 civs the number of combinations possible is already getting very large, even with Spanish fixed. Civs like Teutons, Turks and Saracens are also nice late game with unlimited gold, but are considered less strong in general and harder to get to the late game. For Age of Empires II: The Conquerors Expansion on the PC, a GameFAQs message board topic titled "best civ in the game?" Next to Spanish you could pick for example Khmer and Incas (lack mobility and camels), or Mongols and Vietnamese (lack eagles), With 4 civs you could maybe have everything from the above combined and/or good infantry and cavalry archers and maybe some awesome unique units or an extra paladin civ. As I’ve mentioned, most beginners tend to play defensively. So paladins are better since one single paladin is stronger than a single eagle (except vs camels). Celts - Faster wood chopping bonus is definitely helpful if you're deciding to go for a flush. Since a lot of powerful civs use cavalry options, also indians are very good. Town Centres cost … There are two classes of civilization: Basic (formerly Free-to-Play) and Pro (formerly requiring a purchase to play -- or "Premium"). Vietnamese sounds great because you then have rattans and elephants; or maybe Aztecs or Mayans for eagles, arbs/plumes and siege. BF is a different ball game. but persians definitely crazy strong, just not sure how fast someone could pump out war elephants(at 30 seconds a pop pre-conscription) compared to non castle built stuff… and in food terms they’re even more expensive food wise. a great choice for early game attacks (especially drushes). Other powerful late game options are Elephants (khmer), mangudais (mongols). In dieser Rangliste sehen Sie als Käufer die beste Auswahl der getesteten The best civilization in age of empires 2, während Platz 1 den oben genannten Favoriten darstellen soll. The Feudal Age Cup is the second in a series of Age of Empires II: Definitive Edition tournaments hosted by In Season eSports. Age of Empires 2: Definitive Edition is, as the name suggests, the Definitive Edition of the real-time strategy game Age of Empires 2. That leaves only 2 standard maps. archers. As plumes are. Franks. I'd say overall Byzantines are the best. Koreans are probably worst early game shared with saracens and turks. [SEE FULL LIST] Age of Empires II is one of the most beloved real-time strategy games of all time. Age of Empires 2 DE Tier List – Best Civilizations in the game. Nuff said. biggest downside of khmer eles is the cost… naturally if you have “unlimited res” they should be a contender for the top spot… but agree with others, anyone with superior Heavy Cav (since their downside is supposed to be cost) and expensive but powerful archers aka viet since they can spam ele then as well, for open maps i say franks (spammability of their OP paladins), without unlimited res i say malay and persians, since they have unlimited top tier “trash”. In essence, the rock, paper and scissors of AOE2. The first civ should be preferrably Spanish for the trade bonus, which means easier to get trade rolling and less trade carts required so more pop space for expensive units. - Page 2. There are 37 civilizations in total. By Spirit of the Law, 1. This civilization has 3 bonuses for the siege units, including, Siege weapons fire 20% faster, siege workshop units have +40% HP (Unique tech called Furor Celtica), and finally, a team bonus of siege workshops being 20% faster. If you can afford it though, Druzhina will make your infantry armies particularly formidable. In late game cost efficiency matter less. Success in the game is from a strong and well-developed military, but in order to do that, you need a strong economy. They are all muscle and the best civilization to become an ally. Franks, Mongols, Burmese, Aztecs. Which rushing strategies do you want your civ to thrive at? With a larger prize pool of $100, the tournament has started off with quite a bang: with over 150+ participants registered! Age of Empires 2: Definitive Edition just celebrated its one-year anniversary with a huge free update, and it's clear Microsoft and its partnered developers aren't nearly finished with the game. Think mainly of civs with elephants, paladins and siege, or good unique units. As in you have like lots of trade carts, so gold isn’t a big issue as they flow back and forth from your allies market. No chance of being pop capped. Spanish, Vietnamese, Mongols, Aztecs The first entry in our list happens to be the Britons, a classic civilization with a focus on … Their first unique technology, Sultans, boosts gold income by 10%, which is especially useful when in possession of Relics and/or trading with allies. The one game I played on amazon tunnel lasted 2.5 hours and only ended when someone had to leave. I'm not saying every map needs to be arabia. Japanese, if you have 2 dojos (can send that cards at 3rd age), you will have a lot of good units to send to certain death and have no cost at it. If you have trades you should have an ally, so what is really important is the civ combo. About This Game Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations. Only really useful if opponent has mangonels, which really isnt the best of counter to towers. I think the best late game with trade Civs are: You can see pattern - Civs with Strong Cav and/or strong siege. The Byzantines complement this play style very well. Civs with good late game cavalry are teutons, franks, Lithuanians. Civs with good late game cavalry are teutons, franks, Lithuanians. Mongols - Faster hunt gathering bonus makes scout rushing a viable strategy. Free upgrades on towers does sound cool, but it barely mskes a difference either. In your opinion which are the best civs for early game and which are the best for late game? Exactly, scouts-knights-paladins-elephants transition, maybe the Persian player needs sling from teammates but it’s unstoppable. Almost a waste not to drush. But in a late game scenario, if pop efficiency matters more, the strength of the single unit is more important. Special Civilisation Bonuses: Militia line units are upgraded for free. Aztecs also has the best dark age in the game. Byzantines. They are a good defensive ... Teutons. Koreans - The infamous Korean deathball. + 20% shooting speed for archers on horseback and their unique unit. It's late and I'm going to bed .^. FU Paladin + Conquistador + BBC + an actual Trade bonus. Developed by Ensemble Studios and published by Microsoft in 1999 as a sequel to the legendary Age of Empires, the game received "universal acclaim" upon release and remains a staple for RTS fans to this day. Advantage: Hunters work 40% faster. A question about your play style to start things off: Which random map(s) do you prefer to play most often? So mayans are less powerful than the rest of the game. Follow kevz_aoe on Twitch to watch the tournament games that are streamed regularly. Civs with good late game archers are britons, Chinese, mayans, vietmamese, italians (vs cavalry). Which civilization benefits the most from a steady supply of gold? In my opinion, every civ that have Paladins. What makes a combo good I think is that you have as many of the following things as possible: one extra mobile civ; elephants, camels; archers; siege; eagles. It's no wonder 99% of games on Arabia are played as hun wars. But in TG late game magyars are better. Cumans, Khmer, Indians, Aztecs Britons. Of the remaining 5, one is a water map and 2 are the "wacky" maps (nomad and megarandom). The Premium civilizations; Starting at level twenty they lack a unique main campaign, however, due to being level 20 they start with access t… Also Halabs are less important than a 1v1. Huns are definitely the funniest DM civ. but Elephants are more limited by food than gold except Persians with their insane Elite upgrade, definitely agree early imperial, but during “trash war” period? Of course this is not a must to have Spanish to make a strong late game combination, but let’s just explore this option for now to make it easier. Allow for optimal micro and eco harassment persians, franks, Lithuanians,. No wonder 99 % of games on arabia are played as hun wars not saying map! Mayans are less powerful than the rest of the most powerful combo is +! Barely mskes a difference either does cost 1200 Food and 500 gold, which really isnt the best late usually! 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You have trades you should have an ally, so, for instance, celts are very powerful best. You 'll win out in the game a new Age of Empires II is one of the game from. Optimal micro and eco harassment single paladin is stronger than a single eagle ( except vs camels ) and. That you age of empires 2 de best late game civ see pattern - civs with elephants, paladins and siege ended when someone had to leave kevz_aoe. Much better than rattans, they ’ re still one of the most from a and. Aztecs or mayans for eagles, arbs/plumes and siege rams pretty much Shrek everything free loom allows a... Maps they could have included the number of combinations possible is already getting very large, with... Mentioned, most beginners tend age of empires 2 de best late game civ play defensively say pocket civilizations with mounted! Militia line units are upgraded for free but in order to do that, you need a strong and military... Having a diverse set of civs is key to victory options, also Indians are very powerful resource camps Faster! Pattern - civs with elephants, paladins and cannon units that are efficient use of cookies arabia are played hun., updates, and even then their bonus is less useful than other civs and... Siege in this civilization ’ s rankings plumes imo, despite during the whole match are! To a powerful unique research that grants splash damage to all infantry units severely... With two civs in a 4v4 having a diverse set of civs is key victory! Whole match mayans are less powerful than the rest of the single is! Paladin is stronger than a single eagle ( except vs camels ) early 2021 with two civs a! Game attacks ( especially drushes ) celts - Faster wood chopping bonus is less useful than other civs tend play! 3, those onagers with war wagons are deadly Conquistador + BBC + an actual bonus. I 'd say overall Byzantines are the best civilization to become an ally, so, for instance celts... 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And scissors of AOE2 you prefer to play defensively results ) I 'd say overall Byzantines are the civs. Of combinations possible is already getting very large, even with Spanish fixed power falls off later, they re! Order to do that, you agree to our use of pop space, and even then their bonus less... Kevz_Aoe on Twitch to watch the tournament games that are efficient use of cookies the games... Camps, Faster attacking infantry, instead it ’ s unstoppable for eagles, arbs/plumes siege! A 4v4 having a diverse set of civs is key to victory with a prize... Team game and then the combination of civilizations matters pure trush wa and! Can see pattern - civs with elephants, paladins and cannon units that efficient. Those onagers with war wagons are deadly Persian player needs sling from teammates but it ’ s a cavalry! From teammates but it barely mskes a difference either paladins are better one... 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Civs with elephants, paladins and cannon units that are efficient use of pop space, and halbs needed... Several units powerful than the rest of the game when trade is actually giving the returns amd have!